Name: Hunk Age: 17+ Gender: Male Canon: Voltron: Legendary Defender Canon Point: End of Season 6 Link to Application:Here Link to HMD:Here Link to Permission List:Here Link to EXP record:Here EXP effective as of: August 16, 2018
Gain the ability to harvest ingredients and cook defeated monsters into meals.
0050
HP Boost
Gain a boost to maximum health power for 24 hours after consuming a meal. Potency increases with enemy level.
0100
Chop
A basic physical attack on a single target with weapon.
0200
Strength Boost
Gain a boost to physical power for 24 hours after consuming a meal. Potency increases with enemy level.
0350
Bite
Physical attack on a single target. 10% change of a Drain attack. 100% chance of horrifying one’s allies.
0500
Blue Magic
25% chance to temporarily absorb an enemy skill after being struck with it, or after striking the killing blow to that enemy.
0750
Cook
Can prepare meals for that allies can consume for a temporary HP boost (lasts 12 hours after consuming the meal).
1000
Devour
Chance to devour an enemy creature whole during battle. Successful devouring restores 50% of max HP and energy and 50% chance of learning the creature’s skill. Change of success increases when enemy is weakened.
BLUE MAGIC
SOURCE (SKILL)
DESCRIPTION
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Enemy (Devour: Breakfast)
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Enemy (Devour: Lunch)
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Enemy (Devour: Dinner)
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Enemy (Devour: Dessert)
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EXP
MODIFIER SKILL
DESCRIPTION
0500
Iron Stomach
Immune to the Poison status.
EXP
JOB BONUS
DESCRIPTION
0000
Chef
Gourmands can work miracles in the kitchen, making edible and even delicious meals out of basically any (organic) ingredients.
MAGITEK KNIGHT
EXP
SKILL
DESCRIPTION
0000
Magitek Bullets
Shoots elemental bullets (fire, water, ice, thunder) with a gunblade. Must be set prior to the start of a battle.
0050
Magitek Sword
Channels magitek into a sword to attack an enemy with a medium sword combo.
0100
Magitek Laser
Fires a medium laser of artificial magic to an enemy.
0200
Magitek Wall
Passive skill. Responds to elemental attacks with a weak sword combo.
0350
Magitek Beam
Fires of weak beam of artificial magic to multiple enemy (fire, water, ice, thunder).
0500
Magitek Force
Weak artificial healing spell to self.
0750
Magitek Judgment
Inflicts powerful non-elemental damage to an enemy.
1000
Magitek Armor
Transfers to a Magitek Armor and shields the user with it. Skills can be used either by the pilot or by the Magitek Armor's weaponry. Skills used by the Magitek Armor have doubled efficiency.
EXP
MODIFIER SKILL
DESCRIPTION
0500
Magitek Bracelet
An accessory created with Magitek technology that can fire a weak beam of non-elemental artificial magic or create a weak shield. It can only be equipped by a character with Magitek Knight as their passive job, and can fire up to three beams or create one shield before needing to charge for an hour.
EXP
JOB BONUS
DESCRIPTION
0000
Tech Support
The Magitek Knight knows mechanical devices. This handy life skill comes with the price of always being the one their friends turn to when they need something fixed.
MONK
EXP
SKILL
DESCRIPTION
0000
Tackle
Deals low damage to a single target but closes the gap with them, up to 15 feet. Unlocks the first and second Chakras upon use.
0050
Dragon Kick
Physical combo dealing medium damage to a single target. Unlocks the third and fourth Chakras upon use.
0100
Whirlwind
Wind magic that sacrifices a turn to reduce damage received by 50% and allow the use of two skills back to back next turn. Unlocks the fifth and sixth Chakras upon use.
0200
Invigorate
Doubles the attack power, but halves defense for the duration of the battle. Unlocks the seventh Chakra upon use.
0350
Life Chakra
Focus energy from unlocked Chakras into healing magic restoring 15% of maximum health to self. Requires two Chakras to be unlocked and subsequently locks them back.
0500
Holy Chakra
Focuses energy from unlocked Chakras into a holy-element combo dealing medium damage to all targets. Requires three Chakras to be unlocked and subsequently locks them back.
0750
Fire Chakra
Focuses energy from unlocked Chakras into a fire-element combo dealing high damage to a single target. Requires three Chakras to be unlocked and subsequently locks them back.
1000
Phoenix Flight
Ignores all defenses and attacks a single target with a severe physical combo. Unlocks all seven Chakras but lowers health to a near-death status.
EXP
MODIFIER SKILL
DESCRIPTION
0500
Martial Arts
Enables the use of basic martial arts when no weapon is equipped. Skills can be channeled through attacks using the basic martial arts.
EXP
JOB BONUS
DESCRIPTION
0000
Ripped
Monks do not skip Arm Day or Leg Day, and it shows. Biceps for days and those calves don’t quit.